Here is the initial basic test level. Its designed to get the basic camera working, the character moving around collecting gems, the enemy pathing and detecting Katt. we have some elevation to make sure it feels good walking up ramps and the character can drop down from above but not fall off the world. We have doorways and a backside enclosed area to test character size, enemy visibility, and camera blocking issues. Solving issues in the smallest scope area is ideal, to begin with. We may actually be able to build and test most of the core gameplay in this tiny space.